Mairi Morrigan / Mira Morag / Moira Murphy
Three character elaborations from the same background.
Says I, Mairi Morrigan, that's my name. As good as any, I suppose, I've been Mairi, and Marie, and Mary; Morrigan, Moira, even Miranda once, but that was long ago. Many have I been, different but the same. I wash, I cook, I push my cart, I mend, and when I cannot mend, do I watch, I wash, I bury.
Comes a young warrior up to me while I wash at the ford, and I say, Good morn to you, and he says Good morn. And I say Beyond me is whom you seek, and it pulls him up, he looks a'me, will I cry warning, but it's all one to me, and I say, Victory is beyond me, over the hill, but it will mean your life. So he sits with me and helps me wash and wring, and then up over the hill he goes. They always do, the heroes.
Few enough heroes, as many armies as I've followed. More sad, lonely, desperate young men, hardening with each step. I've felt their hearts flutter, I've felt them stop, I've held them when they're dying, or far from their darlings. A double dozen soldiers' children have I borne, the boys for soldiers, save one who was a poet, the girls run away when they can, away from me, away from the army with my blessings, save one who was a warrior.
Between wars I wash, I cook, I mend, and I wait. And there is the next war, and once I was Moira, now I am Maigret, and up with my cart and follow. Or did I once. Now I know my secret name, and why I once followed the armies. And now I follow my own path.
Stormcrow of War, Wanderer of the Stair
- 19 PSY
- -10 STR Superior
- 10 END
- 10 WAR
10 Warden of the Grand Stair
06 Friend to Soldiers (+1 Combat Training x6 Ubiquitous)
While not every Gossamer World has armies and soldiers, those which have them see Mairi as a friend to soldiers; she camps with them, travels with them, and exchanges tips and tales. She knows what and how to say to gather a rescue party, a posse, or a revengeful host.
50 Umbra Mistress
Mairi's many years of confused wandering, of different names and faces, were an extended aftermath to her Umbra initiation.
Mairi's Umbra aftermath was finally broken by an initiation to the Grand Stair, along with a helping hand for understanding the greater world.
03 Gossamer World Devotee:
Lady-General Jenna Red Rose, military and civil ruler of a large kingdom, with contacts and influence across her world. Mairi's soldier daughter.
71 Powers and Allies
War Angel, Fury of the Stair
- 15 PSY
- 01 STR
- 06 END
- 40 WAR
10 Umbra Touched
Mira's many years of confused wandering, of different names and faces, were deeper than mere psychic disturbance. Her sensitivity to Umbra means her personality and identity, as well as her features, wax and wane and alter slowly with its tides, though less so since her Stair awakening.
10 Warden of the Grand Stair
Mira's initiation to the Stair finally crystallized her sense of herself as more than a victim of circumstance, a follower of armies, a cook, cleaner, mender and cart-pushing pedlar. With her larger point of view, she is hungry for experience and awake to wonder and danger in a way she never was before.
05 Gossamer Lord Ally
Mira was called to the Stair by a Gossamer Lord who saw her walled-off potential, who showed her the wider domain of worlds upon worlds, and helped her inhabit her new self and powers.
01 Gossamer World Ally: Lady-Captain Francisca Morag Moore, a weapons mistress, trainer of Her Imperial Majesty's Life Guards, and Mira's daughter.
05 Cantrips: Fracture, Loosen, Grasp, Invigorate, Stun.
01 Black Ice Mail: Resistant to Normal Weapons.
An early acquisition on the Stair, Mira's dully gleaming armor, usually cloaked, helps her resist the attacks incumbent in battle.
04 Javelins of Lightning: Deadly (or Double) Damage.
Mira can throw these as spears, optionally charging them with her will to make them deadly lightning missiles, or hold one in hand and strike with keen skill.
36 Powers, Allies, and Items
02 Good Stuff
Mother to Orphans
- 21 PSY
- -10 STR Superior
- 01 END
- 15 WAR
35 Mistress of the Grand Stair
Moira's initiation into the Grand Stair as a result of crossing paths with the Underground Railroad has completely transformed her life. From a strange doom-thrall following in the footsteps of armies, Moira now finds herself general, queen and writer of her own destiny. But her journeys of the stair have taught her that though war is ever-present, it can be resisted, avoided, and healed from.
03 Partisan Support: The Underground Railroad.
A society of Stair walkers who aid the oppressed by offering them escape to another world. The most ambitious, talented, and restless refugees become members of the Railroad themselves.
04 Domain: Haven (Common Ground, Restricted Access).
A terminal and a station on the Underground Railroad's network of domains. The Underground Railroad has access, but other Lords and Ladies do not have routine access, and communication via Powers from outside is barred.
00 Key to Haven.
03 Domain: Fiddler's Green (Personal Domain, Restricted Access).
Not all refugees are war-reft civilians. Some are the remnants of broken armies. Sometimes it is worth saving them and making them into a new whole. Fiddler's Green is where Moira collects them, and where her daughter selects and trains the best.
00 Key to Fiddler's Green.
27 Moira's Falcons (Soldiers and Commander)
21 (Combat Reflexes +2, Hardened Weapons +1, Resistant Armor +1, Superior Strength +1, Endurance +1, Psychic Resistance +1 = 7) x3 Horde.
+6 Falcons' Commander: Eithne ("Enya") Mor Murphy. Combat Mastery +2, Danger Sensitivity +2, Follow Path +2.
Moira usually has a squad of Falcons to guard and assist her, sometimes including Eithne.
72 Powers, Allies, and Domains
01 Good Stuff